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AI Insights · Timothy · July 2024

Top 5 High Fantasy Games on Android in Slovenia Q2 2024

Explore the performance of the top 5 high fantasy games on the Android platform in Slovenia for the second quarter of 2024, with insights on downloads, revenue, and weekly active users.

Top 5 High Fantasy Games on Android in Slovenia Q2 2024

In the second quarter of 2024, the high fantasy game genre on the Android platform in Slovenia saw significant activity. Here's an overview of the top 5 games' performance in terms of downloads, revenue, and weekly active users, based on data from Sensor Tower.

Squad Busters by Supercell, despite being a newcomer with its release on May 28, 2024, managed to make a notable impact. The game saw its highest downloads in the week of May 27, with approximately 5.9K downloads. Revenue peaked in the first week of June at around $1.5K, and weekly active users also saw a peak of 3.6K in the last week of May, gradually declining to 843 by the end of June.

Hero Wars: Alliance from NEXTERS GLOBAL LTD demonstrated a consistent performance. Revenue peaked at $1.7K in the week of April 22, with a noticeable drop to $490 in mid-June, before slightly recovering to $821 by the end of the quarter. Downloads showed a steady increase, peaking at 369 in the final week of June. Weekly active users remained relatively stable, peaking at 1.4K in the last week of June.

Coin Master by Moon Active maintained a strong revenue stream throughout the quarter, peaking at $7.7K in the final week of May. Downloads were more modest, with the highest being 328 in the first week of April. Weekly active users fluctuated but generally stayed around the 2.5K mark, peaking at 2.7K in mid-June.

Solo Leveling: Arise by Netmarble, released on May 3, 2024, saw an initial surge in revenue, peaking at $927 in the second week of May, before gradually declining to $132 by the end of June. Downloads followed a similar trend, with a peak of 1.6K in the first week of May. Weekly active users remained relatively stable, peaking at 1.7K in mid-May and maintaining around 1.5K towards the end of the quarter.

Clash of Clans by Supercell, a long-standing favorite, continued to perform well. Revenue peaked at $2K in the first week of April and saw a decline to $603 by the end of June. Downloads were steady, with the highest being 309 in the third week of May. Weekly active users remained robust, peaking at 23.5K in the last week of April and gradually declining to 19.2K by the end of June.

These insights underline the dynamic nature of the high fantasy game market in Slovenia. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024